It started as very dynamic, scripting-like language with dynamic data types and prototype-based object model (like in JavaScript or Lua). It significantly evolved from version 1 through 2 until 3. Some background: ActionScript language comes from ECMAScript, which means it has syntax very similar to JavaScript, which in turn resembles C++ or Java. I assume you are already familiar with programming in C++ and/or Java, so I emphasize differences. Here is my quick-and-dirty sketch of a language syntax cheatsheet. I started my Flash learning from reading about the ActionScript 3 language syntax from the "Learning ACTIONSCRIPT 3.0". I keep it for reference, but it probably doesn't reflect my current knowledge and beliefs. Warning! Some information on this page is older than 5 years now.
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